Success Story … Horizon Zero Dawn
This summer Horizon Zero Dawn will appear on the PC. So you can find out how the game from PlayStation 4 is played on the keyboard with the mouse. While she is not, I decided to share with fans about how she was done! What was worth making the game in the unpopular universe about the new stone age?
Success Story … Horizon Zero Dawn
Hi all! The microphone has Pavel Vasilevich and a new series of success history Horizon Zero Dawn. Today’s guest came from Amsterdam, the capital of the Netherlands. There is still a district of red lamps and the Hague International Court. It is very nice to see a game from Europe, because most games that you heard in previous issues came from or from the USA or from Japan – two world video game Hollywoods. You are on the channel fans from fans and we start!
Initially, the team that will make Horizon Zero Dawn will not be called Guerilla Games. There will be three small Danish game studios, in 1999 they get together and unite in order to somehow make ends meet. For three they will have 15 people, one before that he worked in the American Epic Games and made a game about a green rabbit. What is the experience of 15 people. They are sold in a bunch company and will be called Lost Boys Games. It is interesting to observe the success of European companies. In the USA and Japan, new companies are now opened by experienced workers who used to work in large companies. Gained experience and decided to work for ourselves. But in Europe there is almost nowhere to gain experience. So, I continue.
For 11 months the company will hire another 25 people. In 2001, she will be enlarged again. Enlarged or reduced or cut – in general, in the company they themselves do not know what to do, so they are engaged in fraud. The company switches to self -sufficiency and in 2002 will make 4 small games for pocket console Game battle.
The future Guerilla Games will put Nongamstopsites.uk his eye even a large company, looked that they could bring money and buy out shares in 2003. In June 2003, a large company renamed its new acquisition in Guerilla Games. Since 2003, the company will work under the familiar name! Hooray! Young Guerilla Games will consist of different teams, they will be able to work simultaneously on different games. For the year they will make a masterpiece Killzone and the passing shellshock nam’67. Both games will be shooters, and on the PlayStation 2 there will be just a goglyak on them. The shooter will then be considered difficult for prefixes, as well as strategies, so their games will be paid attention to. In March 2004, Guerilla Games will decide to sign the agreement by Sonya, so that the Netherlands team will continue to make shooters for a dream. She is driving iron so far hotly. Sonya will devote Microsoft with his shooters Haylo. A large company needed to answer something. I played Killzone. In my opinion, this is one of the most normal jokes on PlayStation 2. Even after 12 years I remember the main enemies of the game, similar to the Nazis from Wulfenstein. They walked slowly, but were strong as tanks. To lay one, it was necessary to shoot point -blank from a machine gun of 30. Straight concrete wall! I remember the mission where it was necessary to protect the fortress. All allies died, I was left alone. I remember a machine gun with a proprietary green sight. At the end of 2005, Eidos will put the eye on Guerilla Games. Sonya does not want to lose an important company and will immediately buy Guerilla Games. For any money. So the company will change the owner again, the third owner.
By 2013, Guerilla Games will make 5 games Killzone already. Get tired of horror to do the same thing. In 2011, the company will conduct brainstorming what games to make them further. They will offer as much as 40 options! Matis de Jonge will choose the most risky option. He will choose because no one would have taken up for the game about the new stone age and robodinosaurs.
The director of the game will be Matis de Johnge, he understands that all the cones will fly to him if the risky game fails. Therefore, it will begin to prepare in advance. He will hire two screenwriters to do everything as it should and cancel other games, so as not to be distracted. After all, Horizon will decide to spend a lot of money, 45 million euros. The Choreison engine will later buy Hideo Cozym for his Death Stranding.
In September 2014, 3 years after the start of development, one of the employees will merge the video on the Horizon Zero Dawn network. Usually the company itself merges for advertising purposes, if not sure of the game, but sin on their negligent anonymous developer. Ay-yai-yai! The game will be officially officially presented at the summer computer exhibition in Los Angeles E3 2015. Players will see a red -haired girl with draads who hides in the grass and fights with dinosaurs. Dinosaurs are not alive, they are robots. It looks interesting. Matis de Jonge did not lose when he chose the most risky option. Players will not figure out that they were waiting, but it will look curious. They will wait.
The game of his heroine will stand out. She will wear red drags and will be dressed in animal skins, as if living in prehistoric times. The creation of the hero of the game is a whole art. For the heroine, you need to record movements, facial expressions and voice. For these purposes, it is customary to invite professional actors in the PlayStation 4 era. The face of the game will be the American actress Ashley Burch. You heard her voice in almost all the cunning games of the last decade. She voiced heroes in Call of Duty: Infinite Warfare, Kessi Cage in Mortal Kombat X, Life is Strange and Rise of the Tomb Raider.
The actress will be attracted to the voice acting of the Trailer on E3 2015, she will appeal to the leadership and the next two years of her now and then that professional photographers will photograph and record in the sound recording studios. In addition to her, other people will be recorded.
In 2016, Matis Dae Jonge asks Sonya to postpone the release of the game for a whole year. Guerilla Games does not cope and she needs a year to establish the game. Sony will give permission, but indicate to release until April 2017. In April, the financial year will end, you need to report on profits to shareholders. Players will be upset due to the Horizon Zero Dawn delay.
Horizon Zero Dawn will be released on the last day of February 2017 and despite this will be the most downloaded game of the month. In addition, she will show in England and Australia the best sales in the first week. For a year, by February 2018, it will be sold in a circulation of 7 million and 600 thousand copies and will become the 5th of the best-selling game on the PlayStation 4.
I myself did not play the game, it seemed boring to me. Yes, and I don’t have PlayStation 4, but it didn’t reach PC. Those who played said the opposite that the game is fire. They said that after the first third she became very interesting. I hope that fire, perhaps I missed a small pearl. I liked that the game looked incredibly beautiful. Well, for sales, the game showed itself even better than the new God of War.
Sony will release in September 2016 an advanced PlayStation 4 Pro console. Guerilla Games belongs to Sonya and the latter will insist that the beauty of Horizon Zero Dawn is pulled up for resolution 4K.
As an advertising support for Danish television, even a documentary about the creation of Horizon Zero Dawn will be shown.
The director of the game Matis de Johnge will release a plot addition to the game about frosty winter after 8 months. And that’s it! The studio will subside for a long 3 years. It will be heard that the company will move to the new major office and hire another 150 employees in early 2019. So, now they are doing something. Having looked through their past experience, I can say that they can be quiet for 3 years. And this actress Ashley Berch, probably with them. I put on what they are already doing since 2018 Horizon 2 for PlayStation 5. What do you think you do not know if you don’t write in a commentary. And at the expense of like and subscriptions to the channel – well, you understand yourself? Yeah! With you was a channel of fans from fans and you watched the story of the success of Horizon Zero Dawn. Bye!
